XNA 3.1 game development for teens : game development on the PC, Xbox 360, and Zune player (Book, 2011) [University of Maryland, College Park]
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XNA 3.1 game development for teens : game development on the PC, Xbox 360, and Zune player

XNA 3.1 game development for teens : game development on the PC, Xbox 360, and Zune player

Author: Jerry Lee Ford, Jr.
Publisher: Boston, Mass. : Course Technology, ©2011.
Edition/Format:   Print book : Juvenile audience : EnglishView all editions and formats
Summary:
"'XNA 3.0 Game Development For Teens' is a complete guide to entry level programming and computer game development using XNA 3.0 and the Visual C♯ 2008 Express programming language for beginners. This book shows readers how to create and execute computer games on their PC, and then how to port their PC games over to their Xbox 360 or Zune player. This book is for anyone looking to begin creating their own computer  Read more...
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Details

Genre/Form: Literature
Juvenile works
Juvenile literature
Material Type: Juvenile audience
Document Type: Book
All Authors / Contributors: Jerry Lee Ford, Jr.
ISBN: 9781435454385 1435454383
OCLC Number: 436265057
Notes: Includes index.
Description: xvii, 284 pages : illustrations ; 24 cm
Contents: Introduction --
Part 1 : XNA development basics. Introducing Microsoft XNA Game Studio 3.1 --
Getting started --
Creating your first XNA application --
Part 2 : Learning how to program with Visual C♯ Studio Express 2008. Working with data, values, and variables --
Conditional logic and loops --
Objects, classes, and methods --
Part 3 : Game development basics. Collecting user input --
Working with images --
Adding sound effects and background music --
Part 4 : Building games for the PC, Xbox 360, and Zune. Creating your own arcade game --
Porting your games to the Xbox 360 and Zune Player --
Part 5 : Appendices. What's on the companion website? --
What's next? --
Glossary.
Responsibility: Jerry Lee Ford, Jr.

Abstract:

"'XNA 3.0 Game Development For Teens' is a complete guide to entry level programming and computer game development using XNA 3.0 and the Visual C♯ 2008 Express programming language for beginners. This book shows readers how to create and execute computer games on their PC, and then how to port their PC games over to their Xbox 360 or Zune player. This book is for anyone looking to begin creating their own computer games with XNA 3.0 and Visual C♯ 2008 Express"--Resource description page.
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Part I XNA Development Basics. Chapter 1 Introducing XNA 3.0. Chapter 2 Getting Started. Part II Learning How to Program with Visual C# Studio Express 2008. Chapter 3 Working with Data, Values and Read more...

 
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