Graduate skills and game-based learning : using video games for employability in higher education (Book, 2019) [University of Maryland, College Park]
skip to content
Graduate skills and game-based learning : using video games for employability in higher education Preview this item
ClosePreview this item

Graduate skills and game-based learning : using video games for employability in higher education

Author: Matthew Barr
Publisher: Cham, Swizerland : Palgrave Macmillan, 2019.
Series: Palgrave Macmillan's digital education and learning series.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
This book explores the efficacy of game-based learning to develop university students' skills and competencies. While writing on game-based learning has previously emphasised the use of games developed specifically for educational purposes, this book fills an important gap in the literature by focusing on commercial games such as World of Warcraft and Minecraft. Underpinned by robust empirical evidence, the author  Read more...
Getting this item's online copy... Getting this item's online copy...

Find a copy in the library

Getting this item's location and availability... Getting this item's location and availability...

WorldCat

Find it in libraries globally
Worldwide libraries own this item

Details

Additional Physical Format: ebook version :
Document Type: Book
All Authors / Contributors: Matthew Barr
ISBN: 9783030277857 3030277852
OCLC Number: 1121093759
Description: xix, 226 pages : illustrations (black and white) ; 22 cm.
Contents: Video games and learning --
Graduate attributes and games --
Playing games at university --
The student perspective --
Reflections on game-based learning --
The educator perspective --
The games industry perspective --
Gaming for graduates.
Series Title: Palgrave Macmillan's digital education and learning series.
Responsibility: Matthew Barr.

Abstract:

Speaking to very current concerns about the employability of higher education graduates and the skills that university is intended to develop, this book also explores the attitudes to game-based  Read more...
Retrieving notes about this item Retrieving notes about this item

Reviews

User-contributed reviews

WorldCat User Reviews (1)

Research based but accessible

by g-man-freeman (WorldCat user published 2019-10-20) Very Good Permalink

I am not 100% finished reading but I have enjoyed it. There are lots of stats in chapter 3 so I only skimmed that part. The rest of the book is interviews with college professors and games designers, and literature review and analysis. If you are interested in game based learning, it is a good read.

...
Read more...  Read more...
  • 1 of 1 people found this review helpful. Did it help you? 
  •   

Tags

All user tags (5)

View most popular tags as: tag list | tag cloud

Similar Items

Related Subjects:(5)

User lists with this item (1)

Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.